WELCOME TO MY PORTFOLIO
Welcome to my website. I’m Neil. For the longest time I’ve been playing games. I always desired to create content, and tried my hand at many things. Game design and art was a passion for me though, which is why I decided to pursue this career.
Feel free to look around through the archives. Go here to see all the posts or click through any of the following hyperlinks for a more focused search.
I have worked with several tools that are used often in the Gaming industry and related fields. My strongest suite is 3D Graphics. I’ve used Maya extensively and am quite comfortable with it. This covers most of the facets of 3D art: modelling, UV mapping, texturing, rigging, animation, and rendering. The workflow can be suited depending on the medium aimed for.
Some of my 3D work has been used for the VFX industry.
I have always loved animation, and as a kid I used to draw a lot. This drew me to becoming an artist. I started out using physical mediums, but have explored digital artistry as required for games and animation.
Since I have a background in IT, I also dabbled in some programming as well.